發光的百葉窗! 全靠LED晶片的神奇效果
發光的百葉窗! 全靠LED晶片的神奇效果
甚至,這樣神奇的燈照,不用花上任何一毛電費喔!白天經由百葉窗外側的太陽能電池儲存電力,夜間就能在百葉窗上長出一個燈來,顯然看起來挺酷炫的,不過還是要注意一下,理論上,它只「照」顧的到百葉窗附近,如果離的太遠,可能就有點尷尬了!
Shareland for My Students
甚至,這樣神奇的燈照,不用花上任何一毛電費喔!白天經由百葉窗外側的太陽能電池儲存電力,夜間就能在百葉窗上長出一個燈來,顯然看起來挺酷炫的,不過還是要注意一下,理論上,它只「照」顧的到百葉窗附近,如果離的太遠,可能就有點尷尬了!
光影確能讓建築物更有生命力,燈光和建築是不可分離的,若建築本身較規矩方正,透過燈光可以柔化它,讓它變得生動活潑,有了燈光襯托輝映,建築物也顯現深度而更加富麗宏偉。
透過LIGHT.SCAPE展覽而邀請英國知名藝術團體United Visual Artists 的多媒體聲光數位互動裝置作品‘Volume’來台展出。以光柱為地景的裝置,瞬間也化身為一沒有實牆的建築空間,不僅是城市與空間美學的重新佈局,更讓 人在其中漫步嬉遊,從遠處也看見了人與空間地景的重新對話與互動。
However, as building becomes taller, as city becomes denser, the affinity between light and structure is less. And more importantly, the audience that once looked up to see aerial ballad no longer do so. Hence, Volume, an visual experience by world renowned creative troupe United Visual Artists (UVA), will no only re-emphasis the association between light and urban setting. But like its earthly counterpart, to allow people to interact with something they have only seen from afar.

Explore the story of light
And God say, Let there be light: AND THERE WAS LIGHT. And God saw the light, that it was good: and God divided the light from the darkness. And God called the light DAY, and the darkness he called NIGHT. And the evening and morning were the first day.
Understanding the LEDs (light emmitting diodes)
week1: 11/25~12/1 Concept exploration 1 (concept review and preseatation==>imagesboard, sketches)
week2: 12/2~12/8 Concept exploration 2 (concept review and preseatation==>imagesboard, sketches)
week3: 12/9~12/15 Concept exploration 3 (concept review and preseatation==>imagesboard, sketches)
week4: 12/16~10/21 Concept presentation (concept preseatation==>final rendering, control drawing, color and material assignment)
week5: 12/23~12/29 Design modification and Details design 1 ( design review==> rendering and 2D control drawing)
week6: 12/30~01/05 Design modification and Details design 2 (control drawing for mockup, product graphic, presentaion board)
week7: 01/06~01/12 Mocp preparation(Dummy review)
week8: 01/13~01/20 Presentation preparation(Final presentaion)
FORM, LIGHT and AMBIANCE
Yours
Po-Hsien Yang 楊博顯
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来自 Create with Context 的一份针对 iPhone 的调研报告,Create with Context 是致力于Web、移动、桌面和数字消费品领域的设计咨询和调研公司,这份 How people really use the iPhone 报告主要关于消费者和 iPhone 的界面交互,iPhone UI 中什么是易用的,什么有缺陷,等等,同时也提出了 Eight rules of thumb(指法八则)。他们调研对象的大众型用户(包括iPhone用户,了解iPhone的很多信息但没有iPhone,从没碰过iPhone的),采用的也是专业的调研手段。除了上面所示,还有一个PDF版本的下载,下载地址。(via:HN)
另:iPhone 给业界带来的变革是方方面面的,细到UI的元素上,关于 iPhone 的UI特点可以参考 John Gruber 的 iPhone-Likeness 一文(以及后续 More Notes on Notes),MobileOrchard 收集一些关于iPhone UI 资源。
form : id 工設, china
各位:
很抱歉,我下星期11/4到11/7號,我必須到北京出差。
所以產品開發,與畢業製作的檢討,可能要取消。
博顯